21 November 2013

ADOBE AFTER EFFECTS PROFESSIONAL SERIES CS4 (FULL VERSION)

Introduction Product

With Adobe® After Effects® CS4 software, you can create compelling motion graphics and blockbuster visual effects with flexible tools that help save you time and deliver unparalleled creative power. Design vector graphics, create more organic movements, and expedite delivery with new integration and collaboration features.

Use QuickSearch to instantly locate any element or even missing footage in a comp or project; navigate quickly between nested comps using the new Mini-Flowchart. Import 3D models from Adobe Photoshop® CS4, and then bring them into After Effects to composite them with other elements, adjust lighting, and more.

Adobe provides end-to-end software solutions to deliver compelling experiences on film, video, DVD, the web, and mobile devices.

Adobe® After Effects® CS4 software is a must-have release that helps make you more productive. Searchable timelines and projects, expanded 3D compositing options, included Mocha for Adobe After Effects software, and numerous enhancements streamline almost everything you do.

Bring your vision to life with blockbuster visual effects and compelling motion graphics in Adobe After Effects Professional software. Work with sophisticated tools and enjoy tight integration with Adobe's leading design applications while you deliver stunning Work to virtually any media type. Design from scratch or jump-start projects from hundreds of fully customizable presets and templates - all from within a streamlined interface.

Features :

• Import of 3D layers from Photoshop

Import 3D models from Adobe® Photoshop® CS4 into Adobe After Effects® CS4 to composite them with other elements, and more.

• Searchable timelines and projects and easier nested comp navigation

Locate any element in a comp or project with the new QuickSearch. Quickly navigate between nested comps with the new Mini-Flowchart.

• Compositions exported as layered projects

Export compositions as layered, XFL format projects that can be opened and edited in Adobe Flash® CS4 Professional software. Many After Effects assets such as text and Adobe Illustrator® artwork are preserved as vectors.

• Integrated workflow for mobile device authoring

Select devices in Adobe Device Central and automatically set up an After Effects project that targets those devices, with settings that match the targeted devices and the Render Queue setup to output to the proper codecs and resolutions.

• Numerous interface and workflow tweaks

Work more efficiently with dozens of user-requested changes, including the new Auto Resolution setting that only renders visible pixels when zooming in and out of a comp view, streamlined memory and multicore processing preferences, and more.

• Dynamic Link between Adobe Premiere Pro, After Effects, and Soundbooth

Using Adobe Creative Suite® 4 Production Premium software, now link Adobe Premiere® Pro sequences to an After Effects composition and After Effects comps to Adobe Soundbooth® with Adobe Dynamic Link.

• Independent keyframing of x, y, z values, plus 3D compositing improvements

Composite in 3D space more easily: Keyframe x, y, and z position values separately, and use the new unified camera, which makes the After Effects camera tool work more like those in 3D modeling applications.

• Cartoon effect

Instantly give live footage the look of cell animation. Stylize video by reducing the color palette of a clip and by emphasizing edges.

• Mocha for Adobe After Effects from Imagineer Systems

Use this powerful 2.5D planar tracking application from Imagineer Systems to track the motion of elements — even in challenging shots where elements move offscreen or where there is motion blur or excessive grain.

• XMP metadata for asset intelligence

Now retain asset metadata while you work in After Effects. Add new project-, comp-, and layer-level metadata to streamline project tracking, and automate asset auditing and many other tasks.



Notable fixes:

• Crash on quit if the active workspace when After Effects starts includes a ScriptUI Panel.
• Several memory corruption issues; fix should improve overall application stability.
• Crash on startup on computers with very old OpenGL drivers, or unsupported video card manufacturers.
• Crash on startup due to a corrupt XML file in the preferences directory, such as used by workspaces, dialog boxes, and Pixel Bender. Now, the corrupt file will be appended with a .old extension so that startup can proceed.
• Crash on startup due to unsupported codec. Now, a warning message will identify the unsupported codec and associated file name.
• When a PDFL crash occurs during startup, more information is now provided, indicating that a bad font may be causing the crash.
• (Windows only) Drawing surface errors and short RAM previews due to exhaustion of GDI resources (handles). Now, you should have better memory usage, resulting in longer RAM previews and improved performance.
• Cannot open DPX file that can be opened in Photoshop CS4; file converted from Phantom .cine to DPX using Glue Tools.
• "After Effect error: internal verification failure, sorry! {fill me in}" error trying to import multi-image element DPX footage, such as from a Northlight Film Scanner.
• Audio conforming failure when importing certain FLV files.
• Crash when using Pixel Bender effects, GPU-accelerated effects, and Cartoon effect in low-memory situations. Instead of being marked invalid, Pixel Bender effects can be reapplied when memory becomes available.
• Crash in the Puppet effect when generating the mesh on a complex shape (possibly when Expansion is zero).
• (Mac OS only) Crash in the Puppet effect when pasting keyframes into a non-keyframed Puppet pin Position property.
• "could not convert unicode characters (23::46)" error applying CC RepeTile effect in Chinese OS, or crash using CC Particle World on Mac Pro 8-Core i7 (Nehalem) machines.
• Crash trying to interrupt rendering (e.g., dragging to adjust values) for Fractal Noise and Turbulent Noise effects; and for EXtractoR and IDentifier
effects when placed after other effects.
• Crash when deleting the Tone effect from one composition, when that composition is used (nested) in another composition.
• (Mac OS only) Incorrect Mac type/creator codes for OpenEXR, PICT, PNG, TIFF, and Cineon rendered files, which made them unrecognizable by Final Cut Pro.
• Crash on quit or close of project after multiple layers with various video/audio states (active, solo) are copied.
• Crash on quit with layers on the clipboard that are adjustment layers with effects with points or collapsed layers.
• Incorrect dimensions of a multiple-layer Photoshop file imported as a composition with cropped layers and merged layer styles.
• (Mac OS only) "invalid file location specification (must include name) (3::45)" error on quit if you create or open a project containing Particle Playground effect.

System Requirements For Windows :

• 1.5GHz or faster processor
• Microsoft® Windows® XP with Service Pack 2 (Service Pack 3 recommended) or Windows Vista® Home Premium, Business, Ultimate, or Enterprise with Service Pack 1 (certified for 32-bit Windows XP and 32-bit and 64-bit Windows Vista)
• 2GB of RAM
• 1.3GB of available hard-disk space for installation, plus 2GB of space for optional content; additional free space required during installation (cannot install on flash-based storage devices)
• 1,280×900 display with OpenGL 2.0–compatible graphics card
• DVD-ROM drive
• QuickTime 7.4.5 software required to use QuickTime features...

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